Tokyo Game Dungeon 14 Sets October 31 Date, Opens 270 Exhibition Slots
The indie game exhibition Tokyo Game Dungeon 14 (東京ゲームダンジョン14) is set to take place on Saturday, October 31, 2026, at the Tokyo Metropolitan Industrial Trade Center Hamamatsucho, located at Tokyo Port City Takeshiba in Minato-ku, Tokyo. The event will run from 11:00 to 17:00 across the venue’s second and third floors. Organized by indie developer Iwasaki, the showcase gives Japanese indie studios — from solo creators to small teams — a space to demo their digital games and sell merchandise directly to visitors.
Exhibition applications open on Friday, August 21 at 20:00 through the ticketing platform Eventory, on a first-come, first-served basis with no game review process. A total of 270 slots are available, split between 100 for first-time exhibitors and 170 for returning regulars, at a fee of 8,500 yen (about $58). Applicants must be individuals or small teams based in Japan producing digital games, and the representative must join the event’s official community server before applying. Corporate exhibition packages and sponsorship plans are also available via email inquiry.

Admission tickets go on sale Wednesday, September 30. General advance tickets are priced at 1,000 yen (about $7), while business tickets cost 2,000 yen (about $14), all sold through the PassMarket platform. Holders of business tickets and general advance early-entry tickets may enter from 11:00, with all other ticket holders admitted from 12:00. Visitors aged 18 and under enter free all day, and elementary school children and younger must be accompanied by a guardian. Entry is also free after 16:00, with new arrivals accepted until 16:45.

Each general exhibitor receives a display space measuring 180 by 90 centimeters, two chairs, two exhibitor admission tickets, and a power supply of roughly 250W. A dedicated page on major PC digital storefronts is planned to highlight works from the event that launch on PC. Media outlets and content creators who want to cover or promote the event can apply through a dedicated form. The key visual was created by an indie developer who took gold in the Japan Game Awards 2018 U18 division and won the Unity Interhigh 2018. For indie developers looking to debut their titles in Japan, this remains one of the most accessible showcases on the calendar.