Bloodborne Remake Rejected by FromSoftware, Not Sony


Recent discussions about a potential Bloodborne remake have taken an unexpected turn following the closure of Sony’s remaster studio Bluepoint Games. According to industry insider Jason Schreier, a proposed remake of the acclaimed action RPG was not rejected by Sony as previously speculated, but was instead explicitly turned down by FromSoftware itself. This revelation has sparked renewed debate among fans about the future of the 2015 PlayStation exclusive and the creative control exercised by its original developers.
The key revelation comes from Bloomberg reporter Jason Schreier, who clarified that the remake proposal was specifically rejected by FromSoftware rather than Sony. This contradicts earlier assumptions that Sony had vetoed the project. The news emerged amid discussions following Bluepoint Games’ recent closure, which had reignited hopes among fans for a modern remake of the beloved gothic horror title. Player speculation suggests this might align with former PlayStation executive Shuhei Yoshida’s earlier suggestion that director Hidetaka Miyazaki prefers to handle Bloodborne personally rather than have external studios work on it.

Adding further nuance to the situation, insider Maximillian Dood provided additional context stating that Miyazaki’s rejection was not motivated by dissatisfaction with Bluepoint’s Demon’s Souls remake. The clarification addresses speculation that Miyazaki might have been unhappy with the previous remake’s approach. Dood indicated he would provide more detailed information about the situation, suggesting there may be additional factors behind FromSoftware’s decision that haven’t been fully disclosed to the public.

Player analysis points to FromSoftware’s established pattern of preferring internal development for remastered versions of their games, as seen with Dark Souls 1 and 2. This approach aligns with both commercial logic and creative philosophy, allowing the original developers to maintain artistic control over their intellectual property. Some commentators suggest the controversy may have been amplified by individuals hostile toward Bluepoint Games rather than reflecting the actual development considerations. While disappointing for fans hoping for a remake, this decision maintains FromSoftware’s consistent approach to handling their classic titles. The studio’s preference for internal remasters suggests that if Bloodborne does receive a modern update, it will likely come directly from its original creators.